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tdgrds

Draws perimeters, ticks, and grid lines on the six sides of a box (for use with selected TDPACK routines).

Available in version 4.3.1 and later.

Prototype

	procedure tdgrds (
		wks     [1] : graphic,  
		uvwmin  [3] : float,    
		uvwmax  [3] : float,    
		uvwstep [3] : float,    
		igrt    [1] : integer,  
		ihide   [1] : integer   
	)

Arguments

wks

An NCL workstation identifier for where you want to draw the surface. The wks identifier is one returned either from calling gsn_open_wks or calling create to create a Workstation object.

uvwmin
uvwmax

Float arrays of 3 elements each specifying the minimum and maximum coordinate values defining the data box in 3-space.

uvwstep

Float array of 3 elements specifying step sizes between ticks or grid lines in the U direction, the V direction, and the W direction, respectively. If one of these values is less than or equal to zero, the ticks or grid lines in the associated direction are omitted.

igrt

An integer input value of the form 10*igrn+igrf, where igrn is a value specifying what to draw on the near sides of the box and igrf is a value specifying what to draw on the far sides of the box, where "near" and "far" are as defined by the current line of sight.

Each of igrn and igrf can have one of the values 0 (draw nothing), 1 (draw just a perimeter), 2 (draw a perimeter with inward-pointing ticks), or 3 (draw a perimeter with a grid). For example, to draw grids on the far side of the box and just perimeters on the near sides of the box, use igrt = 13.

ihide

An integer input value set to 0 to draw only those sides of the box that cannot be hidden by something inside the box or to 1 to draw only those sides of the box that can be hidden by something inside the box.

Standard operating procedure is to call tdgrds before drawing surfaces inside a box, with ihide set to 1, and then call it again after drawing surfaces inside a box, with ihide set to 0.

Description

This routine is part of the low-level TDPACK package, which is a group of Fortran and C callable routines for projecting objects from a 3-dimensional coordinate system having U, V, and W axes to a 2-dimensional projection plane having X and Y axes and/or for drawing the projections of those objects. This can be referred to somewhat loosely as "drawing objects in three dimensions".

Please see the documentation on TDGRDS for a full description of this procedure.

See Also

Initialization routines: tdinit, tdpara, tdclrs

Parameter access routines: tdgetp, tdgtrs, tdsetp, tdstrs

Point transforming routines: tdprpt, tdprpa, tdprpi

Line drawing routines: tdline, tdlndp, tdlnpa, tdlpdp, tdcurv, tdcudp

Grid drawing routines: tdgrid

Label drawing routines: tdlbls, tdlbla, tdlblp, tdplch

Surface drawing routines: tddtri, tdstri, tditri, tdmtri, tdttri, tdctri, tdotri, tdsort

Simplified interface routines: tdez2d, tdez3d

Examples

The following code produces a sample 3D scatter plot:

load "$NCARG_ROOT/lib/ncarg/nclscripts/csm/gsn_code.ncl"

; 
; Function for generating random data.
;
function dsrnd1(ifrst,nextn)
begin
  MPLIER = 16807
  MODLUS = 2147483647
  MOBYMP = 127773
  MOMDMP = 2836
  JSEED  = 123456789

  if (ifrst .eq. 0) then
    nextn = JSEED
    ifrst = 1
  end if

  hvlue = nextn / MOBYMP
  lvlue = nextn % MOBYMP
  testv = MPLIER*lvlue - MOMDMP*hvlue

  if (testv .gt. 0) then
    nextn = testv
  else
    nextn = testv + MODLUS
 end if

  return((1.*nextn)/(1.*MODLUS))
end


begin
 N       = 1331
 NEAREST =  500
 MTRI    = 150000
 FARTHER = N - NEAREST

;
; Create our input and work arrays.
;
  x = new(N,float)
  y = new(N,float)
  z = new(N,float)
  rtri = new((/MTRI,10/),float)
  rtwk = new((/MTRI,2/),float)

;
; Fill up the dummy input arrays.
;
  ifrst = 0
  nextn = 0
  do i = 0,N-1
    x(i) = dsrnd1(ifrst,nextn)    
    y(i) = dsrnd1(ifrst,nextn)
    z(i) = dsrnd1(ifrst,nextn)    
  end do

;
;  Specify the reference point from which we want to find the NEAREST
;  nearest points.
;
  px = 0.5
  py = 0.5
  pz = 0.5

  wks = gsn_open_wks("ps","scatter")  

;
; Set some TDPACK parameters and initialize. These four are viewport
; specifiers.
;
  tdsetp("VPB", 0.09)
  tdsetp("VPT", 0.99)
  tdsetp("VPL", 0.11)
  tdsetp("VPR", 1.00)

  tdinit((/4.6, 3.0, 3.3/), (/0.5, 0.5, 0.5/), (/0.5, 0.5, 2.7/), 0.)

;
;  Set up some colors using the standard TDPACK entry for that.
;
  tdclrs(wks, 1, 0., 0.8, 8, 37, 8)

;
;  Define style indices for shades of gray, green, and red.
;
  tdstrs(1,  8, 37,   8,  37, 1, 1, 0, 0.05, 0.05, 0.)
  tdstrs(3,  8, 37,  68,  97, 1, 1, 0, 0.05, 0.05, 0.)
  tdstrs(4,  8, 37,  98, 127, 1, 1, 0, 0.05, 0.05, 0.)

;
;  Store the indices of the nearest points in npts and the complement
;  of that set (with respect to the entire input dataset) in mpts.
;
  npts = new(NEAREST,integer)
  mpts = new(FARTHER,integer)

  npts(0) = shgetnp(px,py,pz,x,y,z,0)
  do i=2,N
    if (i .le. NEAREST) then
      npts(i-1) = shgetnp(px,py,pz,x,y,z,1)
    else
      mpts(i-1-NEAREST) = shgetnp(px,py,pz,x,y,z,1)
    end if
  end do

;
;  Plot the near points in green.
;
  ntri = 0
  dotsize = 0.02
  do i = 0, NEAREST-1
    tdmtri(-5, (/x(npts(i)-1), y(npts(i)-1), z(npts(i)-1)/), dotsize, \
           rtri, ntri, 4, (/0.,0.,0./),(/1.,1.,1./))
  end do

;
;  Plot the farther points in gray.
;
  do i = 0, FARTHER-1
    tdmtri(-5, (/x(mpts(i)), y(mpts(i)), z(mpts(i))/), dotsize, \
           rtri, ntri, 1, (/0.,0.,0./),(/1.,1.,1./));
  end do

;
;  Mark the reference point in red.
;
  tdmtri(-5,(/px,py,pz/),1.2*dotsize,rtri,ntri,3,(/0.,0.,0./),(/1.,1.,1./))

;
;  Order and draw triangles.
;
  itwk = tdotri(rtri, ntri, rtwk, 0)
  tddtri(wks,rtri, ntri, itwk)

;
;  Draw a box around the perimeter.
;
  tdgrds(wks,(/0., 1., 0./), (/1., 0., 1./), (/-1., -1., -1./),11,0)
  tdgrds(wks,(/0., 1., 0./), (/1., 0., 1./), (/-1., -1., -1./),11,1)

  frame(wks)

end
Also, see examples 3, 4, and 6 on the three-dimensional graphics applications page.